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Kilter-Board-Analysis/data/04_climb_features/feature_list.txt
2026-03-27 20:33:08 -04:00

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angle
total_holds
hand_holds
foot_holds
start_holds
finish_holds
middle_holds
is_nomatch
mean_x
mean_y
std_x
std_y
range_x
range_y
min_y
max_y
start_height
start_height_min
start_height_max
finish_height
finish_height_min
finish_height_max
height_gained
height_gained_start_finish
bbox_area
bbox_aspect_ratio
bbox_normalized_area
hold_density
holds_per_vertical_foot
left_holds
right_holds
left_ratio
symmetry_score
hand_left_ratio
hand_symmetry
upper_holds
lower_holds
upper_ratio
max_hand_reach
min_hand_reach
mean_hand_reach
std_hand_reach
hand_spread_x
hand_spread_y
max_foot_spread
mean_foot_spread
foot_spread_x
foot_spread_y
max_hand_to_foot
min_hand_to_foot
mean_hand_to_foot
std_hand_to_foot
mean_hold_difficulty
max_hold_difficulty
min_hold_difficulty
std_hold_difficulty
median_hold_difficulty
difficulty_range
mean_hand_difficulty
max_hand_difficulty
std_hand_difficulty
mean_foot_difficulty
max_foot_difficulty
std_foot_difficulty
start_difficulty
finish_difficulty
hand_foot_ratio
movement_density
hold_com_x
hold_com_y
weighted_difficulty
convex_hull_area
convex_hull_perimeter
hull_area_to_bbox_ratio
min_nn_distance
mean_nn_distance
max_nn_distance
std_nn_distance
mean_neighbors_12in
max_neighbors_12in
clustering_ratio
path_length_vertical
path_efficiency
difficulty_gradient
lower_region_difficulty
middle_region_difficulty
upper_region_difficulty
difficulty_progression
max_difficulty_jump
mean_difficulty_jump
difficulty_weighted_reach
max_weighted_reach
mean_x_normalized
mean_y_normalized
std_x_normalized
std_y_normalized
start_height_normalized
finish_height_normalized
start_offset_from_typical
finish_offset_from_typical
mean_y_relative_to_start
max_y_relative_to_start
spread_x_normalized
spread_y_normalized
bbox_coverage_x
bbox_coverage_y
y_q25
y_q50
y_q75
y_iqr
holds_bottom_quartile
holds_top_quartile
display_difficulty
angle_x_holds
angle_x_difficulty
angle_squared
difficulty_x_height
difficulty_x_density
complexity_score
hull_area_x_difficulty